The newly released Super Mario Odyssey reached sales of 2 million in just three days, which is a wild improvement over the month it took the critically acclaimed Legend of Zelda: Breath of the Wild to reach 2.7 million sales.
That figure includes both physical and digital sales, as well as copies of the game included in Switch bundles, Nintendo president Tatsumi Kimishima revealed during the company's latest financial briefing.
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Super Mario Odyssey's Metro Kingdom contains a mini-game that can bag you two Power Moons, with the jump rope in its courtyard awarding you the prizes after you reach 30 and 100 jumps. In total, Nintendo would have passed a little less than 2 million Super Nintendo Classic Mini in the world.
Super Mario Odyssey was launched along with big names such as Assassin's Creed Origins, and Wolfenstein II: The New Colossus. The year 2018 will allow Nintendo to offer a new variation Mini of one of its consoles headlights, and if some are based on the N64 Mini, others refer to a/a GameBoy Mini. In our review, we called Odyssey one of Mario's "most inventive adventures yet". Put another way, more than a quarter (28.5 percent) of all Switch owners have purchased Super Mario Odyssey in the first three days. That anticipation and excitement certainly manifested itself in the number of downloads the game has seen since its initial December 2016 release, but according to Nintendo, the game did not make as much money as the company had hoped it would at this point. Super Mario Odyssey now enjoys a 97 professional rating and 8.9 user score on Metacritic, a popular reviews aggregate site. Nintendo also bumped up its revenue forecast from 750 billion yen (~$6.6 billion) to 960 billion yen (~$8.5 billion).